3/7/2024 0 Comments Steam appid txt download![]() Optionally: an example mod or two in WorkshopContent/ so modders can understand the format of.steam_api.dll (Steamworks.NET should do this automatically).Distributing to moddersīe sure to include these files in builds you distribute: For example, if you use predefined tags, be sure to define them and set "validateTags" to true. Make sure you're logged into the Steam client, otherwise nothing will work.Įdit "steam_appid.txt" to match your game's app id.Įdit "config.json" to match your workshop settings. Thanks goes to rlabrecque, none of this would work without Steamworks.NET. Right now everything included will work as-is for the Steam API demo game "SpaceWar" (app id 480), but due to the way the Steam API works, it should work just fine on any other game simply by changing the app id. Unfortunately, this is not something Valve provides a tool for you can modify existing Workshop items but you can't actually create them or upload content for them without using the Steam API. A generic, bare-bones app made in Unit圓D for letting players upload mods to Steam Workshop for your game.
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